Kinetek

Kinetek

Immersive Art

Cinematic Experiences

Generative AI

Virtual Reality

Spatial Audio

Kinetek is an immersive media company redefining how immersive art and entertainment are created, experienced, and distributed. With creative hubs at MASS MoCA in North Adams, MA and Ormeau Baths in Belfast, Kinetek collaborates with a world-class roster of artists and technologists, leveraging generative AI and emerging technologies to create and distribute groundbreaking immersive experiences globally.

Kinetek operates through two core divisions:

Kinetek | Studios and Kinetek | Art

Both united by a singular mission: to expand the emotional and experiential dimensions of art in the age of intelligent media. Together, these pillars form a new model for artists, collectors, and audiences to engage with immersive storytelling across physical, virtual, and hybrid spaces.

Kinetek is an immersive media company redefining how immersive art and entertainment are created, experienced, and distributed. With creative hubs at MASS MoCA in North Adams, MA and Ormeau Baths in Belfast, Kinetek collaborates with a world-class roster of artists and technologists, leveraging generative AI and emerging technologies to create and distribute groundbreaking immersive experiences globally.

Kinetek operates through two core divisions:

Kinetek | Studios and Kinetek | Art

Both united by a singular mission: to expand the emotional and experiential dimensions of art in the age of intelligent media. Together, these pillars form a new model for artists, collectors, and audiences to engage with immersive storytelling across physical, virtual, and hybrid spaces.

KINETEK I STUDIOS

Kinetek | Studios produces original cinematic content and AI-first media for brands, agencies, and platforms—designed for both immersive activation and global distribution. Its first original production Underscore , is a feature-length film written and directed by artist and founder, Hugh McGrory, created for large-format immersive cinemas and installations.

Kinetek | Studios produces original cinematic content and AI-first media for brands, agencies, and platforms—designed for both immersive activation and global distribution. Its first original production Underscore , is a feature-length film written and directed by artist and founder, Hugh McGrory, created for large-format immersive cinemas and installations.

Underscore

In post-production

verb: To emphasize the importance of something.

1: To emphasize the importance of something.
2: Music used to create an atmosphere or convey a theme.

Logline: A meditative psychedelic trip into the underlying fabric of reality, the Underscore is where the end of the world is the start of something new.

Underscore is a cinematic immersive art experience that brings audiences on a powerful poetic journey, to examine the present moment - a period of heightened transition and flux, where we find ourselves simultaneously on the cusp of environmental catastrophe and encounters with artificial and non-human intelligences that will redefine our purpose, our behaviors, and our beliefs. The experience uses emerging technologies to communicate a feeling, establish a connection, and provoke an emotional response.

Laoise and Aodhán, a Granddaughter and Grandfather, come together to face the apocalypse. As the material world mutates and evolves, they transform into light.

Underscore is an original idea by Hugh McGrory and is created in collaboration with a team of international innovators in AI art, electronic music, virtual production and virtual reality.

Learn More

Underscore Team

Hugh McGrory

Writer/Director

Debra McGrory

Producer

Jim Johston

Executive Producer

Eyal Rimmon

Executive Producer

Ian McElhinney

Starring

Jessica Reynolds

Starring

Ryan Kernaghan

Director of Photography

Glenn Marshall

Director of Animation

Steven Diamond ISE

Editor

Phil Kieran

Music Composer

Cristian Vogel

Sound Designer

Tom Paul

Sound Mixer

KINETEK I ART

Where Vision Expands Beyond the Frame

Kinetek I Art is a portal into immersive realms—where celebrated artists and generative AI converge to reimagine the experience of art across space, time, and consciousness.It brings together a world-renowned roster of visionaries—painters, sculptors, filmmakers, musicians, choreographers—each exploring the poetic frontier between traditional practice and emerging technologies.

Kinetek has a physical gallery space located on the MASS MoCA campus (Building 1, Floor 3) and a presence across virtual and physical realms.

Our three pillars seamlessly connect into a singular creative ecosystem—each a doorway into new modes of seeing, feeling, and collecting.

The Three Pillars of Kinetek | Art

Where Vision Expands Beyond the Frame

Kinetek I Art is a portal into immersive realms—where celebrated artists and generative AI converge to reimagine the experience of art across space, time, and consciousness.It brings together a world-renowned roster of visionaries—painters, sculptors, filmmakers, musicians, choreographers—each exploring the poetic frontier between traditional practice and emerging technologies.

Kinetek has a physical gallery space located on the MASS MoCA campus (Building 1, Floor 3) and a presence across virtual and physical realms.

Our three pillars seamlessly connect into a singular creative ecosystem—each a doorway into new modes of seeing, feeling, and collecting.

The Three Pillars of Kinetek | Art

  • Kinetek | Gallery: large-scale physical exhibitions and experiential activations

  • Kinetek | Metaverse: immersive virtual worlds and community spaces

  • Kinetek | Marketplace: original and limited-edition NFT digital art and collectibles from Kinetek creators

MEET OUR TEAM

Chief Executive Officer, Co-Founder

Hugh McGrory

Chief Executive Officer, Co-Founder

A media artist and technology entrepreneur, Hugh’s work has evolved from film and photography through virtual reality and artificial intelligence. He founded Make in 2003, a film and generative animation studio in Belfast, Northern Ireland. Moving to NYC in 2008, he curated audiovisual installations during Art Basel and Volta Art Fair. Hugh has led teams on four software applications; Morph for data art (funded by Google), TwoTone for data sonification (funded by Google), Geometric for virtual reality and Airfield for spatial audio.

President, Co-Founder

Debra McGrory

President, Co-Founder

Debra began her career in the art world in 2005, representing emerging and established New York and Los Angeles based fine art galleries, artists and cultural institutions. She founded Culture Shock (Media Consultancy) in 2007, Datavized (Virtual Reality) in 2015, and Sonify (Data Sonification) in 2019. Debra directed the 3D virtual reality documentary In/Formation in 2015. In 2020 she completed a research fellowship with the Urban Systems Lab in NYC at The New School where she has served as Assistant Professor since 2013.

Business Development

Eyal Rimmon

Business Development

A veteran independent feature film producer and tech entrepreneur, Eyal has experience in all aspects of producing, distributing, and marketing content. He executive produced Paul Schrader’s newest film “Oh, Canada” starring Richard Gere and Jacob Elordi and previously produced notable films such as “Swiss Army Man” starring Daniel Radcliffe and Paul Dano, “Norman” starring Richard Gere, Steve Buscemi and Charlotte Gainsbourg, “Only” starring Leslie Odom, Jr. and Freida Pinto, and “Summer ‘03”, starring Joey King, Paul Scheer and June Squibb.

Corporate Development

Jim Johnston

Corporate Development

After seven years as a Submarine Officer in the U.S. Navy, Jim has spent the last 24 years advising and investing in companies across a variety of industries. He was an investment banker at Goldman Sachs from 2000-2008 in Mergers and Acquisitions and Financial Sponsor Coverage. He then joined Nexphase Capital Partners (FKA Moelis Capital Partners) in 2008 where he ultimately ran the Industrials Group as a Partner. In 2018, Mr. Johnston left Nexphase to focus his energy on investing in and advising growing entrepreneurial companies. He currently sits on the board of Greyledge Technologies, Avex Louisiana, the Red Fox Community School, and is a board advisor to Jame Rollform Products.

AI Artist

Glenn Marshall

AI Artist

Pioneering and multi-award winning computer artist, animator and interactive designer. Glenn’s film ‘The Crow’ won the Jury Award at Cannes Short Film Festival in 2022, a first for an AI generated film. Glenn has also received two Ars Electronica Awards. Previously Glenn has collaborated with Peter Gabriel and Tangerine Dream on music videos and concert visuals, and his commercial clients have included Guinness and Panasonic. His animations, interactive artworks, and visual art are inspired by science and nature, the meditative and the abstract.

Marketing

Constance Costas

Marketing

Global leadership in event marketing, business operations, and strategic planning, delivering measurable growth and operational efficiency for C-suite executives, start- ups and Fortune 500 clients. Founder of Greenhill Agency, a global marketing consultancy, managing C -suite executive operations, high-impact campaigns and premium event activations across the US, Europe, and Asia. Formerly Vice President at Goldman Sachs spearheaded global client marketing programs for the firm.

Strategic Partnerships

Colin Templeton

Strategic Partnerships

Colin brings his extensive network of industry contacts and deep relationships across the media landscape to champion strategic partnerships at Kinetek. Specialized in business development, content distribution, strategic planning, digital advertising and financial analysis, he explores opportunities to leverage Kinetek's immersive, next generation media production and proprietary AI workflows to align with commercial brands, IP owners, networks, corporate sponsors and platform partners to maximize global audience, users, and revenue.

ADVISORS

Advisor

Tina Vaz (Guggenheim)

Advisor

Tina Vaz is the Deputy Director and Chief Brand and Communications Officer of the Solomon R. Guggenheim Museum in New York. A strategist and executive with a background in advancing pace-setting brands in art and culture, technology, and public media. As Head of Meta’s Open Arts program, Ms. Vaz oversaw a global initiative to advance company narratives and business priorities through the commissioning of art and design work for Meta spaces, products, and partnerships. Prior to Meta, Ms. Vaz led communications, marketing, issues management, and brand strategy as Deputy Director of Global Communications for the Solomon R. Guggenheim Museum.

Advisor

Becky Heldfond (Sotheby’s)

Advisor

Becky Heldfond is the Senior Vice President, Head of Office, for Sotheby’s with a focus on Contemporary Art. Becky has worked with national institutions, artists, and organizations and has served on the Vanguard Leadership Board of the Aspen Institute, the Art Show Selection Committee for the Art Dealers Association of America, the Auction Committee for the Headlands Art Auction and the Steering Committee for the de Youngsters of the Fine Arts Museums of San Francisco.

Advisor

Sarah Wendell Sherrill (Christie’s)

Advisor

Sarah Wendell Sherrill is a leader with over 15 years of experience shaping the global art industry. She is currently Senior Vice President and Head of Business Development at Christie's. In 2015, she became the President of Berggruen Gallery. In 2018, she founded the technology platform Lobus. Sarah serves on the board at the The Isamu Noguchi Foundation and Garden Museum, Steering Committee for FOG Design & Art Fair in San Francisco, and holds leadership positions at The Addison Gallery of American Art.